
Hello, I’m Noah — a Senior Graphic Designer specializing in marketing campaigns, brand systems, and high-impact visual communication.
I help organizations translate ideas into compelling visuals that engage audiences, communicate complex concepts clearly, and strengthen brand presence.
My work spans marketing design, information design, and large-scale visual campaigns across entertainment, commercial, and corporate environments. I’ve collaborated with creative teams on major productions including Alien: Romulus and Fantastic Four: First Steps, contributing production-ready visual assets within complex creative pipelines. I’ve also worked extensively as both a freelance and in-house designer, partnering with organizations to develop design systems, campaign visuals, and communication materials that support real business goals.
At the core of my approach is empathy. I believe great design begins with understanding people — the clients we serve, the audiences we reach, and the problems we’re trying to solve. That mindset has helped me build long-term relationships with clients who continue to return for new projects, and it’s something I value deeply.
My interest in design began early through a love of puzzles and building things. As a kid, I spent hours solving Rubik’s cubes, building puzzle boxes from Legos, and teaching myself 3D modeling through YouTube tutorials. Those experiences helped me develop confidence in learning new tools quickly and using them to solve creative problems — a skill that still drives my work today.
While studying at UC Davis, where I earned degrees in Design and Communication, I pursued freelance work and personal projects alongside my coursework. During that time, I also participated twice in the Disney College Program, working at both the Disneyland Resort and Walt Disney World Resort. Those experiences deepened my appreciation for storytelling and large-scale creative collaboration.
A passion project I created eventually led to an opportunity to collaborate with the film production company Pro Machina. Since then, I’ve had the privilege of contributing to major film projects and collaborating with talented creative teams on work that reaches global audiences.
My career path hasn’t been perfectly linear, but that variety has shaped the way I approach design. Working across different industries, team structures, and creative environments has reinforced something I believe strongly: the best designers are always learning.
So I continue to stay curious, keep building new skills, and keep pushing myself to dream a little bigger with every project.